Frapper  1.0a
Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345678]
oCFrapper::Helpers::AnalysisH
oCAnimatableNodeInterface class for all animatable nodes
oCS3DGameNode::AnimatedDoor
oCS3DGameNode::AnimatedObjectMarker
oCAnimationClipNode::AnimCurveData structure for animation curves
oCFaceTrackerNode::AttractorData structure for an area in normalized coordinates that attracts the focus point (the point for the agent to look at)
oCAnimatableMeshNode::AnimatableMeshNode::BoneTransformBone transformation struct
oCMocapMeshNode::BoneTransformBone transformation struct
oCFrapper::CameraInfoClass containing camera properties
oCFrapper::ControllerClass for setting up model/view connections
oCFrapper::CopyHandlerInterface for classes to provide a custom copy function
oCCurveEditorPanel
oCDocumentationPanel
oCSceneLoaderNode::DotSceneLoader
oCHairRenderNode::DualScatterMath
oCTiXmlBase::Entity
oCFaceTrackerNode::FaceClass for representing a face detected in a scene
oCfs::fsAsciiTrackingStream
oCfs::fsBinaryTrackingStream
oCfs::fsDataBlockData binary block
oCfs::fsTrackingDataFaceshift tracking data binary block
oCS3DGameNode::GameEvent
oCFrapper::Helpers
oCHierarchyPanel
oCHistoryPanel
oCFrapper::Helpers::InterpolationH
oCFrapper::KeyClass representing keyframes in a NumberParameter value animation
oCListener
oCListener
oCListener
oCFrapper::LogStatic class for managing log messages
oCLogPanel
oCFrapper::Helpers::MathH
oCNetworkPanel
oCFrapper::NodeFactoryStatic class managing node types and Node object creation
oCSceneLoaderNode::nodeProperty
oCFrapper::NodeTypeClass representing a specific type of nodes
oCFrapper::NodeTypeInterfaceInterface for node type classes
oCFrapper::OgreManagerStatic class containing OGRE utility functions
oCFrapper::OgreToolsStatic class with helper functions working on OGRE objects
oCopencvColorInput
oCPainterPanel
oCPainterPanel::PainterPanelImageListItemData
oCFrapper::PanelFactoryStatic class managing node types and Node object creation
oCPanelFrame
oCFrapper::PanelTypeInterfaceInterface for node type classes
oCParameterPanel
oCS3DGameNode::Path
oCFaceTrackerNode::PointNDCSTRUCTURED TYPES
oCQAbstractGraphicsShapeItem
oCQAction
oCQDataStream
oCQDialog
oCQFrame
oCQGraphicsEllipseItem
oCQGraphicsItem
oCQGraphicsLineItem
oCQGraphicsRectItem
oCQGraphicsScene
oCQGraphicsView
oCQIcon
oCQListWidgetItem
oCQMainWindow
oCQObject
oCQSlider
oCQStandardItem
oCQStandardItemModel
oCQTextStream
oCQThread
oCQWidget
oCFaceTrackerNode::RectNDCData structure for the position and size of a rectangular shape in normalized device coordinates. (specified by its top-left point and its width and height)
oCRenderTargetListener
oCTiXmlString::Rep
oCS3DGameNode::S3DGameEngineThe S3DGameEngine class
oCS3DGameNode::SceneObject
oCFrapper::Helpers::StringH
oCFrapper::Helpers::TimeH
oCTimelinePanel
oCTiXmlAttributeSet
oCTiXmlBase
oCTiXmlCursor
oCTiXmlHandle
oCTiXmlParsingData
oCTiXmlString
oCTiXmlVisitor
oCImageFilterNode::VideoSourceClass representing VideoSource
oCFrapper::ViewingParametersClass representing a collection of parameters for viewing a 3D scene
oCViewportPanel
oCFrapper::WidgetFactoryStatic class managing node types and Node object creation
oCFrapper::WidgetTypeInterfaceInterface for widget type classes
oCWindow
oCFrapper::WindowManagerStatic class for managing the application's windows
\CWindowsDialog