Frapper  1.0a
Public Member Functions | Protected Attributes | List of all members
S3DGameNode::AnimatedObjectMarker Class Reference

#include <S3DGameEngine.h>

Public Member Functions

 AnimatedObjectMarker (SceneNode *markerGeometry, QString markerName)
 
 ~AnimatedObjectMarker ()
 
void MarkerName (QString val)
 
void VisibleTo (QString val)
 
void MarkerGeometry (SceneNode *val)
 
void ObjectGeometry (SceneNode *val)
 
QString MarkerName () const
 
QString VisibleTo () const
 
SceneNodeMarkerGeometry () const
 
SceneNodeObjectGeometry () const
 

Protected Attributes

SceneNodemMarkerGeometry
 
SceneNodemObjectGeometry
 
QString mMarkerName
 
QString mVisibleTo
 

Constructor & Destructor Documentation

S3DGameNode::AnimatedObjectMarker::AnimatedObjectMarker ( SceneNode markerGeometry,
QString  markerName 
)
inline
S3DGameNode::AnimatedObjectMarker::~AnimatedObjectMarker ( )
inline

Member Function Documentation

void S3DGameNode::AnimatedObjectMarker::MarkerName ( QString  val)
inline
void S3DGameNode::AnimatedObjectMarker::VisibleTo ( QString  val)
inline
void S3DGameNode::AnimatedObjectMarker::MarkerGeometry ( SceneNode val)
inline
void S3DGameNode::AnimatedObjectMarker::ObjectGeometry ( SceneNode val)
inline
QString S3DGameNode::AnimatedObjectMarker::MarkerName ( ) const
inline
QString S3DGameNode::AnimatedObjectMarker::VisibleTo ( ) const
inline
SceneNode* S3DGameNode::AnimatedObjectMarker::MarkerGeometry ( ) const
inline
SceneNode* S3DGameNode::AnimatedObjectMarker::ObjectGeometry ( ) const
inline

Member Data Documentation

SceneNode* S3DGameNode::AnimatedObjectMarker::mMarkerGeometry
protected
SceneNode* S3DGameNode::AnimatedObjectMarker::mObjectGeometry
protected
QString S3DGameNode::AnimatedObjectMarker::mMarkerName
protected
QString S3DGameNode::AnimatedObjectMarker::mVisibleTo
protected

The documentation for this class was generated from the following file: