Frapper
1.0a
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Bone transformation struct. More...
#include <AnimatableMeshNode.h>
Public Attributes | |
Ogre::Vector3 | translate |
Ogre::Vector3 | rotate |
Ogre::Vector3 | size |
Bone transformation struct.
Ogre::Vector3 AnimatableMeshNode::AnimatableMeshNode::BoneTransform::translate |
Ogre::Vector3 AnimatableMeshNode::AnimatableMeshNode::BoneTransform::rotate |
Ogre::Vector3 AnimatableMeshNode::AnimatableMeshNode::BoneTransform::size |