Frapper  1.0a
Public Slots | Public Member Functions | Static Protected Attributes | Private Attributes | List of all members
TransformNode::TransformNode Class Reference

Class representing nodes that transform input data in 3D space. More...

#include <TransformNode.h>

Inheritance diagram for TransformNode::TransformNode:
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Collaboration diagram for TransformNode::TransformNode:
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Public Slots

void processOutputGeometry ()
 Processes the input geometry to generate the node's output geometry.
 
void processOutputLights ()
 Processes the input lights to generate the node's output lights.
 
void processOutputCameras ()
 Processes the input cameras to generate the node's output cameras.
 
void applyTranslation ()
 Applies the changed translation values to the scene nodes.
 
void applyRotation ()
 Applies the changed rotation values to the scene nodes.
 
void applyScale ()
 Applies the changed scale values to the scene nodes.
 
void resetTransformation ()
 Resets the transformation parameters to their default values.
 
- Public Slots inherited from Frapper::ViewNode
virtual void setEvaluate (bool evaluate)
 Sets whether this node should be evaluated in the network.
 
virtual void setView (bool view, bool suppressViewSetSignal=false)
 Sets whether the geometry of this node should be displayed in the viewport.
 
void setStageIndex (unsigned int stageIndex)
 Sets the index of the stage in which this node should be contained.
 

Public Member Functions

 TransformNode (const QString &name, ParameterGroup *parameterRoot)
 Constructor of the TransformNode class.
 
virtual ~TransformNode ()
 Destructor of the TransformNode class.
 
virtual Ogre::SceneNodegetSceneNode ()
 Returns the scene node that contains scene objects created or modified by this node.
 
virtual double getBoundingSphereRadius ()
 Returns the radius of the bounding sphere surrounding this object.
 
virtual void evaluateConnection (Connection *connection)
 Evaluates the given new connection for the node.
 
- Public Member Functions inherited from Frapper::ViewNode
 ViewNode (const QString &name, ParameterGroup *parameterRoot)
 Constructor of the ViewNode class.
 
virtual ~ViewNode ()
 Destructor of the ViewNode class.
 
unsigned int getStageIndex () const
 Returns the index of the stage in which this node is contained.
 
bool isViewed () const
 Returns whether the result of this node should be displayed in the viewport.
 
virtual Ogre::TexturePtr getImage ()
 Returns the image that is generated by this node.
 
- Public Member Functions inherited from Frapper::CurveEditorDataNode
 CurveEditorDataNode (const QString &name, ParameterGroup *parameterRoot)
 Constructor of the CurveEditorDataNode class.
 
virtual ~CurveEditorDataNode ()
 Destructor of the CurveEditorDataNode class.
 
ParameterGroupgetCurveEditorGoup () const
 Public Functions.
 
void setCurveEditorGoup (ParameterGroup *parameterGroup)
 
- Public Member Functions inherited from Frapper::Node
 Node (const QString &name, ParameterGroup *parameterRoot)
 Constructor of the Node class.
 
virtual ~Node ()
 Destructor of the Node class.
 
virtual void run (const QString &parameterName)
 Execute function for threading.
 
virtual bool process (const QString &parameterName)
 Processes the node's input data to generate the data for the parameter with the given name.
 
bool getTypeUnknown () const
 
ParametergetTimeParameter () const
 Returns the actual timeline intex.
 
QString getName () const
 Returns the name of the node. The name must be unique in the node network so that each node object can be uniquely identified by its name.
 
void setName (const QString &name)
 Sets the name of the node. The name must be unique in the node network so that each node object can be uniquely identified by its name.
 
QString getTypeName () const
 Returns the name of the node's type.
 
void setTypeName (const QString &typeName)
 Set the name of the node's type.
 
bool isTypeUnknown () const
 Returns whether a plugin for the node's type is available.
 
void setTypeUnknown (bool typeUnknown=true)
 Sets the flag that indicates whether a plugin for the node's type is available.
 
bool isEvaluated () const
 Returns whether this node should be evaluated in the network.
 
bool isSelected () const
 Returns whether this node is currently selected.
 
virtual void setSelected (bool selected)
 Sets whether this node is currently selected.
 
bool isSelfEvaluating () const
 Returns whether the node is self-evaluating.
 
bool isSaveable () const
 Returns whether the node is saveable.
 
void setSelfEvaluating (bool selfEvaluating)
 Sets whether the node is self-evaluating.
 
void setSaveable (bool saveable)
 Sets whether the node is saveable.
 
QString getSearchText () const
 Returns the search text currently set for the node.
 
void setSearchText (const QString &searchText)
 Sets the text to use when filtering parameters of the node before creating editing widgets in a parameter editor panel.
 
ParameterGroupgetParameterRoot () const
 Returns the root of the tree of parameters and parameter groups for the node.
 
ParameterGroupgetParameterGroup (const QString &name) const
 Returns the parameter group with the given name.
 
void fillParameterLists (AbstractParameter::List *inputParameters, AbstractParameter::List *outputParameters)
 Iterates over the children of the parameter root and fills the given lists with input and output parameters and parameter groups containing input and output parameters.
 
void fillParameterLists (AbstractParameter::List *connectedInputParameters, AbstractParameter::List *connectedOutputParameters, bool *unconnectedInputParametersAvailable, bool *unconnectedOutputParametersAvailable)
 Iterates over the children of the parameter root and fills the given lists with connected input and output parameters and parameter groups containing connected input and output parameters.
 
AbstractParameter::List getParameters (Parameter::PinType pinType, bool connected, ParameterGroup *parameterGroup=0)
 Returns a list of parameters contained in the given parameter group that are of the given pin type and that are connected or not.
 
bool hasParameter (const QString &name) const
 Returns whether the node contains a parameter with the given name.
 
ParametergetParameter (const QString &name) const
 Returns the parameter with the given name.
 
NumberParametergetNumberParameter (const QString &name) const
 Returns the number parameter with the given name.
 
FilenameParametergetFilenameParameter (const QString &name) const
 Returns the filename parameter with the given name.
 
EnumerationParametergetEnumerationParameter (const QString &name) const
 Returns the enumeration parameter with the given name.
 
GeometryParametergetGeometryParameter (const QString &name) const
 Returns the geometry parameter with the given name.
 
LightParametergetLightParameter (const QString &name) const
 Returns the light parameter with the given name.
 
CameraParametergetCameraParameter (const QString &name) const
 Returns the camera parameter with the given name.
 
void setDirty (const QString &name, bool dirty)
 Sets the dirty state of the parameter with the given name to the given state.
 
void setDirty (bool dirty)
 Sets the dirty state of the node and all child parameters.
 
void setNodeDirty (bool dirty)
 Sets the dirty state of the node.
 
bool isNodeDirty ()
 Returns the dirty state of the node.
 
void removeParameter (const QString &name, bool diveInGroups=true)
 Removes and deletes the parameter with the given name.
 
void removeParameter (Parameter *parameter, bool diveInGroups=true)
 Removes and deletes the given parameter.
 
void addAffection (const QString &parameterName, const QString &affectedParameterName)
 Adds a affection between two parameters.
 
QVariant getValue (const QString &name, bool triggerEvaluation=false)
 Returns the value of the parameter with the given name while optionally triggering the evaluation chain.
 
bool getBoolValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of a boolean parameter while optionally triggering the evaluation chain.
 
int getIntValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of an integer parameter while optionally triggering the evaluation chain.
 
unsigned int getUnsignedIntValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of an unsigned integer parameter while optionally triggering the evaluation chain.
 
float getFloatValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of a 32bit-precision floating point parameter while optionally triggering the evaluation chain.
 
double getDoubleValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of a double-precision floating point parameter while optionally triggering the evaluation chain.
 
QString getStringValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of a string parameter while optionally triggering the evaluation chain.
 
QColor getColorValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of a color parameter while optionally triggering the evaluation chain.
 
Ogre::Vector3 getVectorValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of an OGRE vector parameter while optionally triggering the evaluation chain.
 
Ogre::SceneNodegetSceneNodeValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of a scene node parameter while optionally triggering the evaluation chain.
 
Ogre::TexturePtr getTextureValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of an OGRE texture parameter while optionally triggering the evaluation chain.
 
ParameterGroupgetGroupValue (const QString &name, bool triggerEvaluation=false)
 Convenience function for getting the value of a parameter group parameter while optionally triggering the evaluation chain.
 
void setValue (const QString &name, const QVariant &value, bool triggerDirtying=false)
 Sets the value of the parameter with the given name to the given value while optionally triggering the dirtying chain.
 
void setValue (const QString &name, bool value, bool triggerDirtying=false)
 Convenience function for setting the value of a boolean parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, int value, bool triggerDirtying=false)
 Convenience function for setting the value of an integer parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, unsigned int value, bool triggerDirtying=false)
 Convenience function for setting the value of an unsigned integer parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, double value, bool triggerDirtying=false)
 Convenience function for setting the value of a double-precision floating point parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, char *value, bool triggerDirtying=false)
 Convenience function for setting the value of a string parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, const char *value, bool triggerDirtying=false)
 Convenience function for setting the value of a string parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, const QString &value, bool triggerDirtying=false)
 Convenience function for setting the value of a string parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, const QColor &value, bool triggerDirtying=false)
 Convenience function for setting the value of a color parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, const Ogre::Vector3 &value, bool triggerDirtying=false)
 Convenience function for setting the value of an OGRE vector parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, Ogre::SceneNode *value, bool triggerDirtying=false)
 Convenience function for setting the value of a scene node parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, const Ogre::TexturePtr value, bool triggerDirtying=false)
 Convenience function for setting the value of an OGRE texture parameter while optionally triggering the dirtying chain.
 
void setValue (const QString &name, ParameterGroup *value, bool triggerDirtying=false)
 Convenience function for setting the value of a parameter group parameter while optionally triggering the dirtying chain.
 
void setParameterEnabled (const QString &name, bool enabled)
 Convenience function for setting the enabled flag of a string parameter.
 
void setChangeFunction (const QString &name, const char *changeFunction)
 Sets the function to call when a parameter's value changes.
 
void setProcessingFunction (const QString &name, const char *processingFunction)
 Sets the function to use for computing a parameter's value.
 
void setAuxProcessingFunction (const QString &name, const char *processingFunction)
 Sets the auxiliary function to use for computing a parameter's value.
 
void setCommandFunction (const QString &name, const char *commandFunction)
 Sets the function to use for executing the command represented by a parameter.
 
void setOnConnectFunction (const QString &name, const char *onConnectFunction)
 Sets the function which should be called on parameter's connection.
 
void setOnDisconnectFunction (const QString &name, const char *onDisconnectFunction)
 Sets the function which should be called on parameter's disconnection.
 
void notifyChange ()
 Notify when something has changed in the node. (Parameters added/deleted)
 
virtual void setUpTimeDependencies (Parameter *timeParameter)
 Sets up time dependencies for node parameters.
 
void deleteConnection (Connection *connection)
 Signal that is emitted in order to delete a connection (through SceneModel)
 
void renderSingleFrame ()
 Render a single frame.
 

Static Protected Attributes

static const QString InputGeometryParameterName = "Geometry to Transform"
 The name of the input geometry parameter.
 
static const QString InputLightsParameterName = "Lights to Transform"
 The name of the input lights parameter.
 
static const QString InputCamerasParameterName = "Cameras to Transform"
 The name of the input cameras parameter.
 
static const QString OutputGeometryParameterName = "Transformed Geometry"
 The name of the output geometry parameter.
 
static const QString OutputLightsParameterName = "Transformed Lights"
 The name of the output lights parameter.
 
static const QString OutputCamerasParameterName = "Transformed Cameras"
 The name of the output cameras parameter.
 

Private Attributes

Ogre::SceneManager * m_sceneManager
 The scene manager handling all OGRE objects.
 
Ogre::SceneNodem_geometrySceneNode
 The scene node to which input entities will be attached.
 
OgreContainerm_geometryContainer
 The container for the scene node.
 
Ogre::SceneNodem_lightsSceneNode
 The scene node to which input lights will be attached.
 
OgreContainerm_lightsContainer
 The container for the lights.
 
Ogre::SceneNodem_cameraSceneNode
 The scene node to which the input camera will be attached.
 
OgreContainerm_cameraContainer
 The container for the camera.
 

Additional Inherited Members

- Signals inherited from Frapper::ViewNode
void triggerRedraw ()
 Trigger redraw of ogre scene.
 
void viewSet (unsigned int stageIndex, ViewNode *viewNode)
 Signal that is emitted when the view flag of this node has been set.
 
void viewNodeUpdated ()
 Signal that is emitted when the currently viewed view node has been updated.
 
- Static Public Attributes inherited from Frapper::Node
static int s_numberOfInstances
 
static int s_totalNumberOfInstances
 
- Protected Member Functions inherited from Frapper::ViewNode
void addOutputParameter (Parameter *outputParameter)
 Adds the given parameter as output parameter to this view node.
 
void removeOutputParameter (Parameter *outputParameter)
 Removes the given parameter as output parameter from this view node.
 
void requestRedraw ()
 Request a redraw of the current ogre scene.
 
- Protected Attributes inherited from Frapper::ViewNode
unsigned int m_stageIndex
 The index of the stage in which this node is contained.
 
bool m_view
 Flag that states whether the result of this node should be displayed in the viewport.
 

Detailed Description

Class representing nodes that transform input data in 3D space.

Constructor & Destructor Documentation

TransformNode::TransformNode::TransformNode ( const QString &  name,
ParameterGroup parameterRoot 
)

Constructor of the TransformNode class.

Constructors and Destructors.

Parameters
nameThe name for the new node.
parameterRootA copy of the parameter tree specific for the type of the node.

Constructor of the TransformNode class.

Parameters
nameThe name for the new node.
parameterRootA copy of the parameter tree specific for the type of the node.
TransformNode::TransformNode::~TransformNode ( )
virtual

Destructor of the TransformNode class.

Defined virtual to guarantee that the destructor of a derived class will be called if the instance of the derived class is saved in a variable of its parent class type.

Member Function Documentation

Ogre::SceneNode * TransformNode::TransformNode::getSceneNode ( )
virtual

Returns the scene node that contains scene objects created or modified by this node.

Public Functions.

Returns
The scene node containing objects created or modified by this node.

Returns the scene node that contains scene objects created or modified by this node.

Returns
The scene node containing objects created or modified by this node.

Reimplemented from Frapper::ViewNode.

double TransformNode::TransformNode::getBoundingSphereRadius ( )
virtual

Returns the radius of the bounding sphere surrounding this object.

Returns
The radius of the bounding sphere surrounding this object.
void TransformNode::TransformNode::evaluateConnection ( Connection connection)
virtual

Evaluates the given new connection for the node.

Parameters
connectionThe new connection to evaluate.

Reimplemented from Frapper::Node.

void TransformNode::TransformNode::processOutputGeometry ( )
slot

Processes the input geometry to generate the node's output geometry.

Private Slots.

void TransformNode::TransformNode::processOutputLights ( )
slot

Processes the input lights to generate the node's output lights.

void TransformNode::TransformNode::processOutputCameras ( )
slot

Processes the input cameras to generate the node's output cameras.

void TransformNode::TransformNode::applyTranslation ( )
slot

Applies the changed translation values to the scene nodes.

void TransformNode::TransformNode::applyRotation ( )
slot

Applies the changed rotation values to the scene nodes.

void TransformNode::TransformNode::applyScale ( )
slot

Applies the changed scale values to the scene nodes.

void TransformNode::TransformNode::resetTransformation ( )
slot

Resets the transformation parameters to their default values.

Member Data Documentation

const QString TransformNode::TransformNode::InputGeometryParameterName = "Geometry to Transform"
staticprotected

The name of the input geometry parameter.

Protected Static Constants.

const QString TransformNode::TransformNode::InputLightsParameterName = "Lights to Transform"
staticprotected

The name of the input lights parameter.

const QString TransformNode::TransformNode::InputCamerasParameterName = "Cameras to Transform"
staticprotected

The name of the input cameras parameter.

const QString TransformNode::TransformNode::OutputGeometryParameterName = "Transformed Geometry"
staticprotected

The name of the output geometry parameter.

const QString TransformNode::TransformNode::OutputLightsParameterName = "Transformed Lights"
staticprotected

The name of the output lights parameter.

const QString TransformNode::TransformNode::OutputCamerasParameterName = "Transformed Cameras"
staticprotected

The name of the output cameras parameter.

Ogre::SceneManager* TransformNode::TransformNode::m_sceneManager
private

The scene manager handling all OGRE objects.

Ogre::SceneNode* TransformNode::TransformNode::m_geometrySceneNode
private

The scene node to which input entities will be attached.

OgreContainer* TransformNode::TransformNode::m_geometryContainer
private

The container for the scene node.

Ogre::SceneNode* TransformNode::TransformNode::m_lightsSceneNode
private

The scene node to which input lights will be attached.

OgreContainer* TransformNode::TransformNode::m_lightsContainer
private

The container for the lights.

Ogre::SceneNode* TransformNode::TransformNode::m_cameraSceneNode
private

The scene node to which the input camera will be attached.

OgreContainer* TransformNode::TransformNode::m_cameraContainer
private

The container for the camera.


The documentation for this class was generated from the following files: