Frapper  1.0a
Public Member Functions | List of all members
S3DGameNode::EventMarker Class Reference

#include <S3DGameEngine.h>

Inheritance diagram for S3DGameNode::EventMarker:
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Collaboration diagram for S3DGameNode::EventMarker:
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Public Member Functions

 EventMarker (SceneNode *sceneNode)
 
 ~EventMarker ()
 
void Animate ()
 
- Public Member Functions inherited from S3DGameNode::SceneObject
 SceneObject (SceneNode *sceneNode)
 
 ~SceneObject ()
 
void UpdateCopies ()
 
SceneNodeGeometry () const
 
void Geometry (SceneNode *val)
 

Additional Inherited Members

- Protected Attributes inherited from S3DGameNode::SceneObject
SceneNodemGeometry
 
OgreContainermContainer
 

Constructor & Destructor Documentation

S3DGameNode::EventMarker::EventMarker ( SceneNode sceneNode)
inline
S3DGameNode::EventMarker::~EventMarker ( )
inline

Member Function Documentation

void S3DGameNode::EventMarker::Animate ( )
inlinevirtual

Reimplemented from S3DGameNode::SceneObject.


The documentation for this class was generated from the following file: