Node Member List

This is the complete list of members for Node, including all inherited members.

addAffection(const QString &parameterName, const QString &affectedParameterName)Node
createUniqueName(const QString &objectName)Node [protected]
deleteObject(const QString &name)Node [signal]
evaluateConnection(Connection *connection)Node [virtual]
fillParameterLists(AbstractParameter::List *inputParameters, AbstractParameter::List *outputParameters)Node
fillParameterLists(AbstractParameter::List *connectedInputParameters, AbstractParameter::List *connectedOutputParameters, bool *unconnectedInputParametersAvailable, bool *unconnectedOutputParametersAvailable)Node
finalize()Node [protected, virtual]
frameChanged(int)Node [signal]
getBoolValue(const QString &name, bool triggerEvaluation=false)Node
getCameraParameter(const QString &name) const Node
getColorValue(const QString &name, bool triggerEvaluation=false)Node
getDoubleValue(const QString &name, bool triggerEvaluation=false)Node
getEnumerationParameter(const QString &name) const Node
getFilenameParameter(const QString &name) const Node
getGeometryParameter(const QString &name) const Node
getGroupValue(const QString &name, bool triggerEvaluation=false)Node
getIntValue(const QString &name, bool triggerEvaluation=false)Node
getLightParameter(const QString &name) const Node
getName() const Node
getNumberParameter(const QString &name) const Node
getParameter(const QString &name) const Node
getParameterGroup(const QString &name) const Node
getParameterRoot() const Node
getParameters(Parameter::PinType pinType, bool connected, ParameterGroup *parameterGroup=0)Node
getSceneNodeValue(const QString &name, bool triggerEvaluation=false)Node
getSearchText() const Node
getStringValue(const QString &name, bool triggerEvaluation=false)Node
getTextureValue(const QString &name, bool triggerEvaluation=false)Node
getTimeParameter() const Node
getTypeName() const Node
getUnsignedIntValue(const QString &name, bool triggerEvaluation=false)Node
getValue(const QString &name, bool triggerEvaluation=false)Node
getVectorValue(const QString &name, bool triggerEvaluation=false)Node
hasParameter(const QString &name) const Node
isDirty()Node
isEvaluated() const Node
isSelected() const Node
isSelfEvaluating() const Node
isTypeUnknown() const Node
m_dirtyNode [protected]
m_evaluateNode [protected]
m_nameNode [protected]
m_parameterRootNode [private]
m_searchTextNode [protected]
m_selectedNode [protected]
m_selfEvaluatingNode [protected]
m_timeParameterNode [protected]
m_typeNameNode [protected]
m_typeUnknownNode [protected]
Node(const QString &name, ParameterGroup *parameterRoot)Node
nodeChanged()Node [signal]
nodeNameChanged(const QString &name)Node [signal]
notifyChange()Node
prepareDelete()Node [virtual]
process(const QString &parameterName)Node [virtual]
removeParameter(const QString &name)Node
removeParameter(Parameter *parameter)Node
s_numberOfInstancesNode [static]
s_totalNumberOfInstancesNode [static]
selectDeselectObject(const QString &name)Node [signal]
selectedChanged(bool selected)Node [signal]
setChangeFunction(const QString &name, const char *changeFunction)Node
setCommandFunction(const QString &name, const char *commandFunction)Node
setDirty(const QString &name, bool dirty)Node
setDirty(bool dirty)Node
setEvaluate(bool evaluate)Node [virtual, slot]
setName(const QString &name)Node
setProcessingFunction(const QString &name, const char *processingFunction)Node
setSearchText(const QString &searchText)Node
setSelected(bool selected)Node [virtual]
setSelfEvaluating(bool selfEvaluating)Node
setTypeName(const QString &typeName)Node
setTypeUnknown(bool typeUnknown=true)Node
setUpTimeDependencies(Parameter *timeParameter)Node [virtual]
setValue(const QString &name, const QVariant &value, bool triggerDirtying=false)Node
setValue(const QString &name, bool value, bool triggerDirtying=false)Node
setValue(const QString &name, int value, bool triggerDirtying=false)Node
setValue(const QString &name, unsigned int value, bool triggerDirtying=false)Node
setValue(const QString &name, double value, bool triggerDirtying=false)Node
setValue(const QString &name, char *value, bool triggerDirtying=false)Node
setValue(const QString &name, const char *value, bool triggerDirtying=false)Node
setValue(const QString &name, const QString &value, bool triggerDirtying=false)Node
setValue(const QString &name, const QColor &value, bool triggerDirtying=false)Node
setValue(const QString &name, const Ogre::Vector3 &value, bool triggerDirtying=false)Node
setValue(const QString &name, Ogre::SceneNode *value, bool triggerDirtying=false)Node
setValue(const QString &name, const Ogre::TexturePtr value, bool triggerDirtying=false)Node
setValue(const QString &name, ParameterGroup *value, bool triggerDirtying=false)Node
~Node()Node [virtual]


Generated on Wed Feb 24 15:01:01 2010 for Frapper by  doxygen 1.5.9