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plugins/nodes/Tracking/FaceTracker/Helper.h
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/*
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-----------------------------------------------------------------------------
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This source file is part of FRAPPER
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research.animationsinstitut.de
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sourceforge.net/projects/frapper
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Copyright (c) 2008-2009 Filmakademie Baden-Wuerttemberg, Institute of Animation
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; version 2.1 of the License.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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-----------------------------------------------------------------------------
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*/
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#ifndef Helper_h
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#define Helper_h
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#include <cstdlib>
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namespace
FaceTrackerNode {
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static
const
float
EPSILON
= 0.000000000001f;
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typedef
struct
PointNDC
{
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float
x
;
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float
y
;
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}
PointNDC
;
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typedef
struct
RectNDC
{
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float
x
;
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float
y
;
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float
w
;
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float
h
;
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}
RectNDC
;
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typedef
struct
Attractor
{
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PointNDC
focusPoint
;
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float
size
;
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}
Attractor
;
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static
PointNDC
CreatePointNDC
(
float
x,
float
y )
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{
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PointNDC
p;
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p.
x
= x;
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p.
y
= y;
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return
p;
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}
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static
unsigned
int
getRandom
(
unsigned
int
max )
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{
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return
(
unsigned
int
) ((float) rand() / RAND_MAX * max);
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}
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static
float
getRandom
(
float
max )
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{
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return
((
float
) rand() / RAND_MAX * max);
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}
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static
float
getRandom
()
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{
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return
getRandom
(1.0f);
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}
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}
// namespace FaceTrackerNode
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#endif
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