Frapper  1.0a
Classes | Namespaces | Typedefs | Functions | Variables
plugins/nodes/Tracking/FaceTracker/Helper.h File Reference
#include <cstdlib>
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Classes

struct  FaceTrackerNode::PointNDC
 STRUCTURED TYPES. More...
 
struct  FaceTrackerNode::RectNDC
 Data structure for the position and size of a rectangular shape in normalized device coordinates. (specified by its top-left point and its width and height) More...
 
struct  FaceTrackerNode::Attractor
 Data structure for an area in normalized coordinates that attracts the focus point (the point for the agent to look at). More...
 

Namespaces

namespace  FaceTrackerNode
 

Typedefs

typedef struct
FaceTrackerNode::PointNDC 
FaceTrackerNode::PointNDC
 STRUCTURED TYPES.
 
typedef struct
FaceTrackerNode::RectNDC 
FaceTrackerNode::RectNDC
 Data structure for the position and size of a rectangular shape in normalized device coordinates. (specified by its top-left point and its width and height)
 
typedef struct
FaceTrackerNode::Attractor 
FaceTrackerNode::Attractor
 Data structure for an area in normalized coordinates that attracts the focus point (the point for the agent to look at).
 

Functions

static PointNDC FaceTrackerNode::CreatePointNDC (float x, float y)
 FACTORY FUNCTIONS.
 
static unsigned int FaceTrackerNode::getRandom (unsigned int max)
 
           ///////////////////////////////////////////////////////////////////////////////////////

RANDOM NUMBERS /////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////

 
static float FaceTrackerNode::getRandom (float max)
 Returns a random float number between 0.0f and the given max value.
 
static float FaceTrackerNode::getRandom ()
 Returns a random float number between 0.0f and 1.0f.
 

Variables

static const float FaceTrackerNode::EPSILON = 0.000000000001f
 CONSTANTS.