Frapper
1.0a
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#include <cstdlib>
Go to the source code of this file.
Classes | |
struct | FaceTrackerNode::PointNDC |
STRUCTURED TYPES. More... | |
struct | FaceTrackerNode::RectNDC |
Data structure for the position and size of a rectangular shape in normalized device coordinates. (specified by its top-left point and its width and height) More... | |
struct | FaceTrackerNode::Attractor |
Data structure for an area in normalized coordinates that attracts the focus point (the point for the agent to look at). More... | |
Namespaces | |
namespace | FaceTrackerNode |
Typedefs | |
typedef struct FaceTrackerNode::PointNDC | FaceTrackerNode::PointNDC |
STRUCTURED TYPES. | |
typedef struct FaceTrackerNode::RectNDC | FaceTrackerNode::RectNDC |
Data structure for the position and size of a rectangular shape in normalized device coordinates. (specified by its top-left point and its width and height) | |
typedef struct FaceTrackerNode::Attractor | FaceTrackerNode::Attractor |
Data structure for an area in normalized coordinates that attracts the focus point (the point for the agent to look at). | |
Functions | |
static PointNDC | FaceTrackerNode::CreatePointNDC (float x, float y) |
FACTORY FUNCTIONS. | |
static unsigned int | FaceTrackerNode::getRandom (unsigned int max) |
/////////////////////////////////////////////////////////////////////////////////////// RANDOM NUMBERS /////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////// | |
static float | FaceTrackerNode::getRandom (float max) |
Returns a random float number between 0.0f and the given max value. | |
static float | FaceTrackerNode::getRandom () |
Returns a random float number between 0.0f and 1.0f. | |
Variables | |
static const float | FaceTrackerNode::EPSILON = 0.000000000001f |
CONSTANTS. | |