Frapper  1.0a
TemplateNode::TemplateNode Member List

This is the complete list of members for TemplateNode::TemplateNode, including all inherited members.

addAffection(const QString &parameterName, const QString &affectedParameterName)Frapper::Node
createUniqueName(const QString &objectName)Frapper::Nodeprotected
deleteConnection(Connection *connection)Frapper::Node
evaluateConnection(Connection *connection)Frapper::Nodevirtual
fillParameterLists(AbstractParameter::List *inputParameters, AbstractParameter::List *outputParameters)Frapper::Node
fillParameterLists(AbstractParameter::List *connectedInputParameters, AbstractParameter::List *connectedOutputParameters, bool *unconnectedInputParametersAvailable, bool *unconnectedOutputParametersAvailable)Frapper::Node
finalize()Frapper::Nodeprotectedvirtual
frameChanged(int)Frapper::Nodesignal
getBoolValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getCameraParameter(const QString &name) const Frapper::Node
getColorValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getDoubleValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getEnumerationParameter(const QString &name) const Frapper::Node
getFilenameParameter(const QString &name) const Frapper::Node
getFloatValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getGeometryParameter(const QString &name) const Frapper::Node
getGroupValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getIntValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getLightParameter(const QString &name) const Frapper::Node
getName() const Frapper::Node
getNumberParameter(const QString &name) const Frapper::Node
getParameter(const QString &name) const Frapper::Node
getParameterGroup(const QString &name) const Frapper::Node
getParameterRoot() const Frapper::Node
getParameters(Parameter::PinType pinType, bool connected, ParameterGroup *parameterGroup=0)Frapper::Node
getSceneNodeValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getSearchText() const Frapper::Node
getStringValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getTextureValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getTimeParameter() const Frapper::Node
getTypeName() const Frapper::Node
getTypeUnknown() const Frapper::Node
getUnsignedIntValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
getVectorValue(const QString &name, bool triggerEvaluation=false)Frapper::Node
hasParameter(const QString &name) const Frapper::Node
isEvaluated() const Frapper::Node
isNodeDirty()Frapper::Node
isSaveable() const Frapper::Node
isSelected() const Frapper::Node
isSelfEvaluating() const Frapper::Node
isTypeUnknown() const Frapper::Node
loadReady()Frapper::Nodevirtualslot
loadSceneElementsReady()Frapper::Nodesignal
m_dirtyFrapper::Nodeprotected
m_evaluateFrapper::Nodeprotected
m_nameFrapper::Nodeprotected
m_saveableFrapper::Nodeprotected
m_searchTextFrapper::Nodeprotected
m_selectedFrapper::Nodeprotected
m_selfEvaluatingFrapper::Nodeprotected
m_timeParameterFrapper::Nodeprotected
m_typeNameFrapper::Nodeprotected
m_typeUnknownFrapper::Nodeprotected
Node(const QString &name, ParameterGroup *parameterRoot)Frapper::Node
nodeChanged()Frapper::Nodesignal
nodeNameChanged(const QString &name)Frapper::Nodesignal
notifyChange()Frapper::Node
process(const QString &parameterName)Frapper::Nodevirtual
removeParameter(const QString &name, bool diveInGroups=true)Frapper::Node
removeParameter(Parameter *parameter, bool diveInGroups=true)Frapper::Node
renderSingleFrame()Frapper::Node
run(const QString &parameterName)Frapper::Nodevirtual
s_numberOfInstancesFrapper::Nodestatic
s_totalNumberOfInstancesFrapper::Nodestatic
saveStart()Frapper::Nodevirtualslot
selectDeselectObject(const QString &name)Frapper::Nodesignal
selectedChanged(bool selected)Frapper::Nodesignal
sendDeleteConnection(Connection *connection)Frapper::Nodesignal
setAuxProcessingFunction(const QString &name, const char *processingFunction)Frapper::Node
setChangeFunction(const QString &name, const char *changeFunction)Frapper::Node
setCommandFunction(const QString &name, const char *commandFunction)Frapper::Node
setDirty(const QString &name, bool dirty)Frapper::Node
setDirty(bool dirty)Frapper::Node
setEvaluate(bool evaluate)Frapper::Nodevirtualslot
setName(const QString &name)Frapper::Node
setNodeDirty(bool dirty)Frapper::Node
setOnConnectFunction(const QString &name, const char *onConnectFunction)Frapper::Node
setOnDisconnectFunction(const QString &name, const char *onDisconnectFunction)Frapper::Node
setParameterEnabled(const QString &name, bool enabled)Frapper::Node
setProcessingFunction(const QString &name, const char *processingFunction)Frapper::Node
setSaveable(bool saveable)Frapper::Node
setSearchText(const QString &searchText)Frapper::Node
setSelected(bool selected)Frapper::Nodevirtual
setSelfEvaluating(bool selfEvaluating)Frapper::Node
setTypeName(const QString &typeName)Frapper::Node
setTypeUnknown(bool typeUnknown=true)Frapper::Node
setUpTimeDependencies(Parameter *timeParameter)Frapper::Nodevirtual
setValue(const QString &name, const QVariant &value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, bool value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, int value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, unsigned int value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, double value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, char *value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, const char *value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, const QString &value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, const QColor &value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, const Ogre::Vector3 &value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, Ogre::SceneNode *value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, const Ogre::TexturePtr value, bool triggerDirtying=false)Frapper::Node
setValue(const QString &name, ParameterGroup *value, bool triggerDirtying=false)Frapper::Node
TemplateNode(const QString &name, ParameterGroup *parameterRoot)TemplateNode::TemplateNode
updateFrame()Frapper::Nodesignal
~Node()Frapper::Nodevirtual
~TemplateNode()TemplateNode::TemplateNodevirtual