| addAffection(const QString ¶meterName, const QString &affectedParameterName) | Frapper::Node | |
| addOutputParameter(Parameter *outputParameter) | Frapper::ViewNode | protected |
| AnimatableMeshNode(const QString &name, ParameterGroup *parameterRoot) | AnimatableMeshNode::AnimatableMeshNode | |
| clearDatabase() | Frapper::CurveEditorDataNode | protected |
| compareVectors(QVector3D *v1, QVector3D *v2) | AnimatableMeshNode::AnimatableMeshNode | private |
| createUniqueName(const QString &objectName) | Frapper::Node | protected |
| CurveEditorDataNode(const QString &name, ParameterGroup *parameterRoot) | Frapper::CurveEditorDataNode | |
| deleteConnection(Connection *connection) | Frapper::Node | |
| destroyEntity() | AnimatableMeshNode::AnimatableMeshNode | private |
| evaluateConnection(Connection *connection) | Frapper::Node | virtual |
| fillParameterLists(AbstractParameter::List *inputParameters, AbstractParameter::List *outputParameters) | Frapper::Node | |
| fillParameterLists(AbstractParameter::List *connectedInputParameters, AbstractParameter::List *connectedOutputParameters, bool *unconnectedInputParametersAvailable, bool *unconnectedOutputParametersAvailable) | Frapper::Node | |
| finalize() | Frapper::Node | protectedvirtual |
| frameChanged(int) | Frapper::Node | signal |
| geometryFileChanged() | AnimatableMeshNode::AnimatableMeshNode | privateslot |
| GeometryNode(const QString &name, ParameterGroup *parameterRoot, const QString &outputGeometryName="Geometry") | Frapper::GeometryNode | |
| getAnimationNames() | AnimatableMeshNode::AnimatableMeshNode | private |
| getBoneNames() | AnimatableMeshNode::AnimatableMeshNode | private |
| getBoolValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getBoundingSphereRadius() const | Frapper::GeometryNode | |
| getCameraParameter(const QString &name) const | Frapper::Node | |
| getColorValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getCurveEditorGoup() const | Frapper::CurveEditorDataNode | |
| getDoubleValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getEnumerationParameter(const QString &name) const | Frapper::Node | |
| getFilenameParameter(const QString &name) const | Frapper::Node | |
| getFloatValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getGeometryParameter(const QString &name) const | Frapper::Node | |
| getGroupValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getImage() | Frapper::ViewNode | virtual |
| getIntValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getLightParameter(const QString &name) const | Frapper::Node | |
| getName() const | Frapper::Node | |
| getNumberParameter(const QString &name) const | Frapper::Node | |
| getParameter(const QString &name) const | Frapper::Node | |
| getParameterGroup(const QString &name) const | Frapper::Node | |
| getParameterRoot() const | Frapper::Node | |
| getParameters(Parameter::PinType pinType, bool connected, ParameterGroup *parameterGroup=0) | Frapper::Node | |
| getSceneNode() | Frapper::GeometryNode | virtual |
| getSceneNodeValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getSearchText() const | Frapper::Node | |
| getStageIndex() const | Frapper::ViewNode | |
| getStringValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getTextureValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getTimeParameter() const | Frapper::Node | |
| getTypeName() const | Frapper::Node | |
| getTypeUnknown() const | Frapper::Node | |
| getUnsignedIntValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| getVectorValue(const QString &name, bool triggerEvaluation=false) | Frapper::Node | |
| hasParameter(const QString &name) const | Frapper::Node | |
| initAnimationStates() | AnimatableMeshNode::AnimatableMeshNode | private |
| initializeBones(QStringList boneNames) | AnimatableMeshNode::AnimatableMeshNode | private |
| isAnimated() const | AnimatableMeshNode::AnimatableMeshNode | private |
| isEvaluated() const | Frapper::Node | |
| isNodeDirty() | Frapper::Node | |
| isSaveable() const | Frapper::Node | |
| isSelected() const | Frapper::Node | |
| isSelfEvaluating() const | Frapper::Node | |
| isTypeUnknown() const | Frapper::Node | |
| isViewed() const | Frapper::ViewNode | |
| loadLightDescriptionFile() | AnimatableMeshNode::AnimatableMeshNode | privateslot |
| loadMesh() | AnimatableMeshNode::AnimatableMeshNode | private |
| loadReady() | Frapper::Node | virtualslot |
| loadSceneElementsReady() | Frapper::Node | signal |
| m_animationGroup | AnimatableMeshNode::AnimatableMeshNode | private |
| m_animationNames | AnimatableMeshNode::AnimatableMeshNode | private |
| m_animationWeightGroup | AnimatableMeshNode::AnimatableMeshNode | private |
| m_animProgresses | AnimatableMeshNode::AnimatableMeshNode | private |
| m_animStates | AnimatableMeshNode::AnimatableMeshNode | private |
| m_animStatesVertex | AnimatableMeshNode::AnimatableMeshNode | private |
| m_autoPose | AnimatableMeshNode::AnimatableMeshNode | private |
| m_boneGroup | AnimatableMeshNode::AnimatableMeshNode | private |
| m_boneNames | AnimatableMeshNode::AnimatableMeshNode | private |
| m_bones | AnimatableMeshNode::AnimatableMeshNode | private |
| m_dirty | Frapper::Node | protected |
| m_entity | AnimatableMeshNode::AnimatableMeshNode | private |
| m_entityContainer | AnimatableMeshNode::AnimatableMeshNode | private |
| m_evaluate | Frapper::Node | protected |
| m_lightDirsTexture | AnimatableMeshNode::AnimatableMeshNode | private |
| m_lightPowsTexture | AnimatableMeshNode::AnimatableMeshNode | private |
| m_manual | AnimatableMeshNode::AnimatableMeshNode | private |
| m_manualMat | AnimatableMeshNode::AnimatableMeshNode | private |
| m_materialGroup | AnimatableMeshNode::AnimatableMeshNode | private |
| m_name | Frapper::Node | protected |
| m_objectIdGroup | AnimatableMeshNode::AnimatableMeshNode | private |
| m_oldResourceGroupName | AnimatableMeshNode::AnimatableMeshNode | private |
| m_outputGeometryName | Frapper::GeometryNode | protected |
| m_parameterGroup | Frapper::CurveEditorDataNode | protected |
| m_poseGroup | AnimatableMeshNode::AnimatableMeshNode | private |
| m_poseNames | AnimatableMeshNode::AnimatableMeshNode | private |
| m_poseWeightGroup | AnimatableMeshNode::AnimatableMeshNode | private |
| m_saveable | Frapper::Node | protected |
| m_sceneNode | AnimatableMeshNode::AnimatableMeshNode | private |
| m_searchText | Frapper::Node | protected |
| m_selected | Frapper::Node | protected |
| m_selfEvaluating | Frapper::Node | protected |
| m_stageIndex | Frapper::ViewNode | protected |
| m_timeParameter | Frapper::Node | protected |
| m_typeName | Frapper::Node | protected |
| m_typeUnknown | Frapper::Node | protected |
| m_view | Frapper::ViewNode | protected |
| m_weightNames | AnimatableMeshNode::AnimatableMeshNode | private |
| Node(const QString &name, ParameterGroup *parameterRoot) | Frapper::Node | |
| nodeChanged() | Frapper::Node | signal |
| nodeNameChanged(const QString &name) | Frapper::Node | signal |
| notifyChange() | Frapper::Node | |
| parseMaterialParameters() | AnimatableMeshNode::AnimatableMeshNode | private |
| process(const QString ¶meterName) | Frapper::Node | virtual |
| progressAnimation(const QString &animationName, float timeToAdd, float weight=1.0) | AnimatableMeshNode::AnimatableMeshNode | private |
| reloadTexture() | AnimatableMeshNode::AnimatableMeshNode | privateslot |
| removeOutputParameter(Parameter *outputParameter) | Frapper::ViewNode | protected |
| removeParameter(const QString &name, bool diveInGroups=true) | Frapper::Node | |
| removeParameter(Parameter *parameter, bool diveInGroups=true) | Frapper::Node | |
| renderSingleFrame() | Frapper::Node | |
| requestRedraw() | Frapper::ViewNode | protected |
| run(const QString ¶meterName) | Frapper::Node | virtual |
| s_numberOfInstances | Frapper::Node | static |
| s_totalNumberOfInstances | Frapper::Node | static |
| saveStart() | Frapper::Node | virtualslot |
| selectDeselectObject(const QString &name) | Frapper::Node | signal |
| selectedChanged(bool selected) | Frapper::Node | signal |
| sendDeleteConnection(Connection *connection) | Frapper::Node | signal |
| setAuxProcessingFunction(const QString &name, const char *processingFunction) | Frapper::Node | |
| setChangeFunction(const QString &name, const char *changeFunction) | Frapper::Node | |
| setCommandFunction(const QString &name, const char *commandFunction) | Frapper::Node | |
| setCurveEditorGoup(ParameterGroup *parameterGroup) | Frapper::CurveEditorDataNode | |
| setDirty(const QString &name, bool dirty) | Frapper::Node | |
| setDirty(bool dirty) | Frapper::Node | |
| setEvaluate(bool evaluate) | Frapper::ViewNode | virtualslot |
| setInterpolationMode() | AnimatableMeshNode::AnimatableMeshNode | privateslot |
| setMaterialParameter() | AnimatableMeshNode::AnimatableMeshNode | privateslot |
| setName(const QString &name) | Frapper::Node | |
| setNodeDirty(bool dirty) | Frapper::Node | |
| setOnConnectFunction(const QString &name, const char *onConnectFunction) | Frapper::Node | |
| setOnDisconnectFunction(const QString &name, const char *onDisconnectFunction) | Frapper::Node | |
| setParameterEnabled(const QString &name, bool enabled) | Frapper::Node | |
| setProcessingFunction(const QString &name, const char *processingFunction) | Frapper::Node | |
| setSaveable(bool saveable) | Frapper::Node | |
| setSearchText(const QString &searchText) | Frapper::Node | |
| setSelected(bool selected) | Frapper::Node | virtual |
| setSelfEvaluating(bool selfEvaluating) | Frapper::Node | |
| setStageIndex(unsigned int stageIndex) | Frapper::ViewNode | slot |
| setSwitches() | AnimatableMeshNode::AnimatableMeshNode | privateslot |
| setTypeName(const QString &typeName) | Frapper::Node | |
| setTypeUnknown(bool typeUnknown=true) | Frapper::Node | |
| setupMaterial() | AnimatableMeshNode::AnimatableMeshNode | privateslot |
| setUpTimeDependencies(Parameter *timeParameter) | Frapper::Node | virtual |
| setValue(const QString &name, const QVariant &value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, bool value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, int value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, unsigned int value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, double value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, char *value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, const char *value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, const QString &value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, const QColor &value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, const Ogre::Vector3 &value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, Ogre::SceneNode *value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, const Ogre::TexturePtr value, bool triggerDirtying=false) | Frapper::Node | |
| setValue(const QString &name, ParameterGroup *value, bool triggerDirtying=false) | Frapper::Node | |
| setView(bool view, bool suppressViewSetSignal=false) | Frapper::ViewNode | virtualslot |
| transformBone(const QString &name, float &tx, float &ty, float &tz, float &rx, float &ry, float &rz) | AnimatableMeshNode::AnimatableMeshNode | private |
| triggerRedraw() | Frapper::ViewNode | signal |
| updateAll() | AnimatableMeshNode::AnimatableMeshNode | slot |
| updateAnimation() | AnimatableMeshNode::AnimatableMeshNode | slot |
| updateBones() | AnimatableMeshNode::AnimatableMeshNode | slot |
| updateFrame() | Frapper::Node | signal |
| updateObjectId() | AnimatableMeshNode::AnimatableMeshNode | slot |
| updatePoses() | AnimatableMeshNode::AnimatableMeshNode | slot |
| updateStatistics() | AnimatableMeshNode::AnimatableMeshNode | private |
| ViewNode(const QString &name, ParameterGroup *parameterRoot) | Frapper::ViewNode | |
| viewNodeUpdated() | Frapper::ViewNode | signal |
| viewSet(unsigned int stageIndex, ViewNode *viewNode) | Frapper::ViewNode | signal |
| writeDataToVertices(Ogre::SubMesh *mesh) | AnimatableMeshNode::AnimatableMeshNode | private |
| ~AnimatableMeshNode() | AnimatableMeshNode::AnimatableMeshNode | |
| ~CurveEditorDataNode() | Frapper::CurveEditorDataNode | virtual |
| ~GeometryNode() | Frapper::GeometryNode | virtual |
| ~Node() | Frapper::Node | virtual |
| ~ViewNode() | Frapper::ViewNode | virtual |