Frapper
1.0a
|
This is the complete list of members for Frapper::Helpers::AnalysisH, including all inherited members.
AngleVector(const QList< Key * > *l1, const QList< float > *l2, const float &length=1.0f) | Frapper::Helpers::AnalysisH | inlinestatic |
ComputeDistance(std::vector< T > &v1, std::vector< T > &v2) | Frapper::Helpers::AnalysisH | inlinestatic |
DiceCoefficient(const QList< Key * > *l1, const QList< float > *l2, const float &length) | Frapper::Helpers::AnalysisH | inlinestatic |
DistVector(const QList< float > &l1, const QList< float > &l2, const float &length=1.0f) | Frapper::Helpers::AnalysisH | inlinestatic |
DistVector(const QList< float > &l1, const QList< float > &l2, const QList< float > &s1) | Frapper::Helpers::AnalysisH | inlinestatic |
DistVectorWin(const QList< QList< float >> &l1, const QList< QList< float >> &l2, const QList< QList< float >> &s1) | Frapper::Helpers::AnalysisH | inlinestatic |
LengthVector(QList< float > *l) | Frapper::Helpers::AnalysisH | inlinestatic |
LengthVector(QList< Key * > *l) | Frapper::Helpers::AnalysisH | inlinestatic |
MaxVectorAbs(const std::vector< T > &v) | Frapper::Helpers::AnalysisH | inlinestatic |
NormalizeVector(std::vector< T > &v, float max) | Frapper::Helpers::AnalysisH | inlinestatic |
NormalizeVector(std::vector< T > &v) | Frapper::Helpers::AnalysisH | inlinestatic |
NormalizeVectorLength(QList< float > *l) | Frapper::Helpers::AnalysisH | inlinestatic |
NormalizeVectorLength(QList< float > *l, float &length) | Frapper::Helpers::AnalysisH | inlinestatic |
NormalizeVectorLength(QList< Key * > *l) | Frapper::Helpers::AnalysisH | inlinestatic |
NormalizeVectorLength(QList< Key * > *l, float &length) | Frapper::Helpers::AnalysisH | inlinestatic |
sameSign(T &a, T &b) | Frapper::Helpers::AnalysisH | inlinestatic |
SpreadVector(std::vector< float > &v) | Frapper::Helpers::AnalysisH | inlinestatic |
SummVector(std::vector< float > &v) | Frapper::Helpers::AnalysisH | inlinestatic |
SummVerctors(const std::vector< float > &v1, const std::vector< float > &v2, float div=1) | Frapper::Helpers::AnalysisH | inlinestatic |
UniformVector(std::vector< float > &v) | Frapper::Helpers::AnalysisH | inlinestatic |
UniformVector(std::vector< float > &v, float max) | Frapper::Helpers::AnalysisH | inlinestatic |