Frapper  1.0a
TextRenderNode.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of FRAPPER
4 research.animationsinstitut.de
5 sourceforge.net/projects/frapper
6 
7 Copyright (c) 2008-2010 Filmakademie Baden-Wuerttemberg, Institute of Animation
8 
9 This program is free software; you can redistribute it and/or modify it under
10 the terms of the GNU Lesser General Public License as published by the Free Software
11 Foundation; either version 2 of the License, or (at your option) any later
12 version.
13 
14 This program is distributed in the hope that it will be useful, but WITHOUT
15 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
17 
18 You should have received a copy of the GNU Lesser General Public License along with
19 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
20 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
21 http://www.gnu.org/copyleft/lesser.txt.
22 -----------------------------------------------------------------------------
23 */
24 
34 
35 #ifndef TEXTRENDER_H
36 #define TEXTRENDER_H
37 
38 #include "OgreTools.h"
39 #include "ImageNode.h"
40 
41 #include <QImage>
42 
43 // OGRE
44 #include <Ogre.h>
45 #if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32)
46 #include <windows.h>
47 #endif
48 
49 namespace TextRenderNode {
50 using namespace Frapper;
51 
55 class TextRenderNode : public ImageNode
56 {
57 
58  Q_OBJECT
59 
60 public: // constructors and destructors
61 
68  TextRenderNode ( const QString &name, ParameterGroup *parameterRoot );
69 
77  virtual ~TextRenderNode ();
78 
79 public:
80 
81 private slots: //
82 
83  void updateOutputImage();
84 
85  void resolutionChanged();
86 
87  void fontChanged();
88 
89 private: // functions
90 
91  QImage m_qImage;
92  QFont m_font;
93  QColor m_color;
94 
95  Ogre::TexturePtr m_outputImage;
96 
98  int m_width, m_height;
99 
100 
101 protected: // data
102 
103 };
104 
105 } // namespace TextRenderNode
106 
107 #endif