35 #ifndef STEREOCAMERANODE_H
36 #define STEREOCAMERANODE_H
43 #if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32)
47 namespace StereoCameraNode {
48 using namespace Frapper;
71 static const int DefaultRenderWidth = 1200;
76 static const int DefaultRenderHeight = 720;
140 unsigned int getWidth()
const;
147 unsigned int getHeight()
const;
155 virtual void redrawLeftTriggered ();
156 virtual void redrawRightTriggered ();
166 void initializeRenderTargets( Ogre::ColourValue bkColor = Ogre::ColourValue(0,0,0), Ogre::PixelFormat format = Ogre::PF_R8G8B8,
bool clearFrame =
true);
171 void finalizeRenderTargets();
176 void removeRenderTexture(Ogre::TexturePtr &texture);