Frapper  1.0a
StereoCamera.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of FRAPPER
4 research.animationsinstitut.de
5 sourceforge.net/projects/frapper
6 
7 Copyright (c) 2008-2010 Filmakademie Baden-Wuerttemberg, Institute of Animation
8 
9 This program is free software; you can redistribute it and/or modify it under
10 the terms of the GNU Lesser General Public License as published by the Free Software
11 Foundation; either version 2 of the License, or (at your option) any later
12 version.
13 
14 This program is distributed in the hope that it will be useful, but WITHOUT
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16 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
17 
18 You should have received a copy of the GNU Lesser General Public License along with
19 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
20 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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23 */
24 
34 
35 #ifndef STEREOCAMERA_H
36 #define STEREOCAMERA_H
37 
38 #include "OgreTools.h"
39 #include "ViewNode.h"
40 // OGRE
41 #include <Ogre.h>
42 #if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32)
43 #include <windows.h>
44 #endif
45 
46 namespace StereoCameraNode {
47 using namespace Frapper;
48 
52 class StereoCamera : public ViewNode
53 {
54 
55  Q_OBJECT
56 
57 public: // constructors and destructors
58 
65  StereoCamera ( const QString &name, ParameterGroup *parameterRoot );
66 
74  virtual ~StereoCamera ();
75 
76 public:
77 
84  virtual Ogre::SceneNode * getSceneNode ();
85 
86 public slots: //
87 
91  void AdjustCameras();
92 
93  void ProcessLeftCamera();
94  void ProcessRightCamera();
95 
96 private: // functions
97 
98  void DeleteCameraSceneNode( Ogre::SceneNode* cameraSceneNode );
99 
100 protected: // data
101 
105  Ogre::Camera *m_cameraL, *m_cameraR;
106 
110  Ogre::SceneNode *m_cameraSceneNodeL, *m_cameraSceneNodeR;
111 
115  Parameter *m_outputCameraL, *m_outputCameraR;
116 
117  OgreContainer *m_cameraContainerL, *m_cameraContainerR;
118 
119  Ogre::SceneManager* m_sceneManager;
122 };
123 } // namespace StereoCameraNode
124 
125 #endif