Frapper  1.0a
LightNode.h
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1 /*
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3 This source file is part of FRAPPER
4 research.animationsinstitut.de
5 sourceforge.net/projects/frapper
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7 Copyright (c) 2008-2009 Filmakademie Baden-Wuerttemberg, Institute of Animation
8 
9 This program is free software; you can redistribute it and/or modify it under
10 the terms of the GNU Lesser General Public License as published by the Free Software
11 Foundation; version 2.1 of the License.
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15 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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23 
33 
34 #ifndef LIGHTNODE_H
35 #define LIGHTNODE_H
36 
37 #include "ViewNode.h"
38 #include "OgreContainer.h"
39 #include "InstanceCounterMacros.h"
40 
41 // OGRE
42 #include <Ogre.h>
43 #if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32)
44 #include <windows.h>
45 #endif
46 
47 namespace LightNode {
48 using namespace Frapper;
49 
53 class LightNode : public ViewNode
54 {
55 
56  Q_OBJECT
58 
59 public: // constructors and destructors
60 
67  LightNode ( const QString &name, ParameterGroup *parameterRoot );
68 
76  virtual ~LightNode ();
77 
78 public: // functions
79 
86  virtual Ogre::SceneNode * getSceneNode ();
87 
88 
89 private slots: //
90 
95  void applyPosition ();
96 
101  void applyOrientation ();
102 
109  void applyParameters ();
110 
111 private: // data
112 
116  Ogre::SceneManager *m_sceneManager;
117 
122 
127 
132 
136  Ogre::Light *m_light;
137 
141  Ogre::Entity *m_entity;
142 
147 };
148 
149 } // namespace LightNode
150 
151 #endif