Frapper  1.0a
FlagGraphicsItem.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of FRAPPER
4 research.animationsinstitut.de
5 sourceforge.net/projects/frapper
6 
7 Copyright (c) 2008-2009 Filmakademie Baden-Wuerttemberg, Institute of Animation
8 
9 This program is free software; you can redistribute it and/or modify it under
10 the terms of the GNU Lesser General Public License as published by the Free Software
11 Foundation; version 2.1 of the License.
12 
13 This program is distributed in the hope that it will be useful, but WITHOUT
14 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
16 
17 You should have received a copy of the GNU Lesser General Public License along with
18 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
19 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
20 http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
21 -----------------------------------------------------------------------------
22 */
23 
33 
34 #ifndef FLAGGRAPHICSITEM_H
35 #define FLAGGRAPHICSITEM_H
36 
37 #include "FrapperPrerequisites.h"
38 #include "BaseRectItem.h"
39 
40 namespace Frapper {
41 
61 class FRAPPER_CORE_EXPORT FlagGraphicsItem : public QObject, public BaseRectItem
62 {
63 
64  Q_OBJECT
65 
66 public: // constructors and destructors
67 
77  FlagGraphicsItem ( QGraphicsItem *parent, const QString &name, bool state, const QColor &color, const QPointF &position );
78 
82  ~FlagGraphicsItem ();
83 
84 public: // functions
85 
93  virtual void paint ( QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0 );
94 
95  public slots: //
96 
102  void setChecked ( bool checked );
103 
104 signals: //
105 
111  void toggled ( bool checked );
112 
113 protected: // functions
114 
120  void mousePressEvent ( QGraphicsSceneMouseEvent *event );
121 
127  void mouseReleaseEvent ( QGraphicsSceneMouseEvent *event );
128 
129 protected: // data
130 
134  bool m_state;
135 
136 };
137 
138 } // end namespace Frapper
139 
140 #endif